Thirsty Sword Lesbians
Two people fighting, or maybe flirting?

Thirsty Sword Lesbians SRD


Big thank yous to all the people who have encouraged or mentored me along the way, especially Kira Magrann, Ash Kreider, Sean Nittner, and Stras Acimovic. A huge thank you to Christie Fremon for your detailed and insightful feedback, and thank you Alexis, Erin, Miles, Kona, Kari, Djinnaya, Bethany, and Ulfrigg for your support and enthusiasm. Thank you to my lesbian trope consultant Sarah Universe. Thank you to all my playtesters! Special mention to Stephanie “The Beast” and to Nadja and Tracy, Ace Pilot and Angriest Sword Lesbian. Thank you Lauren for the gift of Captain Cucumber. Special thank you also to Jonaya for doing some targeted playtesting with me and finding out what happens when a ghost and a bird kiss. Thank you Sean and Karen for playing way back when your playbooks were Fancypants and Feral.

Thank you to the hundreds of other playtesters and thousands of Kickstarter backers who helped make this game what it is today. Thank you to everyone making the game your own, with streams, hacks, and fan art, and thank you to all my contributing authors here and in stretch goals for bringing the game places I couldn’t have imagined. Credit to Hannah Diaz for the fancy new lesbian pride flag featured on the heroes’ sailing ship. At, you can still find the beautiful original floral logo by Soraya Okuda, a friend, colleague, badass designer, and organizer who makes the world better every day. You’ll also see the original swashbuckler art by Chelsea Geter, @chelseaxgeter on Instagram.

Thank you to the games that have come before, especially to Brendan Conway for Masks, Avery Alder for Monsterhearts, and Ash Kreider for The Watch, each of which includes important innovations to make feelings central to play. Thank you to the Bakers for the original Apocalypse World and to the community that has given the framework so much life.

The TTRPG Safety Toolkit is a resource by Kienna Shaw and Lauren Bryant-Monk compiling safety tools that have been designed by members of the tabletop roleplaying games community. You can find it at The Toolkit refers to versions of Lines and Veils and an “X-Card” that may differ from the descriptions here, as they are evolving, community-based practices that mean different things to different people. To my knowledge, the articulation of the “Check-In Card” is novel, but no ownership is claimed in the idea. The Palette tool was inspired by the similar tool of the same name used in the MicroscopeRPG. No credit to me is required if you find my articulations of these tools useful and wish to use them.